2026-01-11 19:42:22 +08:00
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name: maibu_satabot_v2
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description: "A new Flutter project."
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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2026-01-21 13:27:55 +08:00
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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2026-01-11 19:42:22 +08:00
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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2026-01-18 20:21:14 +08:00
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flutter_icons:
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android: "launcher_icon"
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ios: true
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image_path: "assets/images/app_logo_gray.png"
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# 适配安卓图标
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adaptive_icon_background: "#2e2e2e"
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adaptive_icon_foreground: "assets/images/app_logo_gray.png"
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2026-01-11 19:42:22 +08:00
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environment:
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sdk: ^3.10.0
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.8
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# MY PACKAGES
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cc_ui_kit:
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path: ./packages/cc_ui_kit
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# ===== 状态管理(BLoC)=====
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flutter_bloc: ^9.1.1
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bloc: ^9.2.0
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# ===== 依赖注入 =====
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get_it: ^9.2.0
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# ===== 等价判断(Bloc State 推荐)=====
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equatable: ^2.0.8
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# ===== 网络请求 =====
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dio: ^5.9.0
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# ===== 持久化 =====
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shared_preferences: ^2.5.4
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isar_community: ^3.3.0
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isar_community_flutter_libs: ^3.3.0
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# ===== 函数式编程 =====
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fpdart: ^1.2.0
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# ===== 路由管理 =====
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go_router: ^17.0.1
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2026-01-18 20:21:14 +08:00
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# ===== 底部导航栏 =====
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google_nav_bar: ^5.0.7
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# ===== 字体 =====
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google_fonts: ^6.2.1
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# ===== WebView =====
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2026-01-21 13:27:55 +08:00
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# flutter_inappwebview: ^6.1.5
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# ===== 图片 =====
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flutter_svg: ^2.2.3
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2026-01-19 18:24:24 +08:00
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# ===== 屏幕适配,高刷等 =====
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2026-01-21 13:27:55 +08:00
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# flutter_displaymode: ^0.7.0
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# ===== WebRTC =====
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flutter_webrtc: ^1.2.1
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# ===== 日志存储 =====
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sentry_flutter: ^9.10.0
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# ===== 设备信息 =====
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device_info_plus: ^12.3.0
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2026-01-21 13:27:55 +08:00
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# ===== 文件存储 =====
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path_provider: ^2.1.5
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intl: ^0.20.2
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2026-01-11 19:42:22 +08:00
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dev_dependencies:
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flutter_test:
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sdk: flutter
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^6.0.0
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# 自动生成 ".g.dart" 文件
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# 只有dev运行命令时才需要,用户运行 App 时不需要
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isar_community_generator: ^3.3.0
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# 运行生成命令的底层工具
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build_runner: any
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2026-01-18 20:21:14 +08:00
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flutter_launcher_icons: ^0.13.1
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2026-01-11 19:42:22 +08:00
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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2026-01-18 20:21:14 +08:00
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assets:
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- assets/images/
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2026-01-19 18:24:24 +08:00
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- assets/www/webrtc/
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- assets/svgs/
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2026-01-11 19:42:22 +08:00
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/to/asset-from-package
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/to/font-from-package
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