347 lines
8.4 KiB
JavaScript
347 lines
8.4 KiB
JavaScript
import throttle from 'lodash/throttle';
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import { wsManager } from '../WebSocketManager.ts';
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import {
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getControlRight,
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getJurisdiction,
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} from '../../api/device.ts';
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import envConfig from '../../../env';
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export default class DeviceController {
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constructor(userInfo, messageApi) {
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this.userInfo = userInfo;
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this.messageApi = messageApi;
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this.wsUrl =
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envConfig.WS_URL || 'wss://ri.satabot.com/ws/';
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this.connectedDeviceSn = null;
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this.currentDevice = null; // 保存当前设备
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this.requestDeviceId = '';
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this.isControlled = false;
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this.isRequestControl = false;
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this.hasControlRight = false;
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this.wsStatus = 'disconnected';
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this.wsDeviceInfo = {};
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this.controlTimeout = null;
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this.keepAliveInterval = null; // 后台保活定时器
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this.onDeviceInfoUpdate = null;
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this.onControlStatusChange = null;
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this.onWsStatusChange = null;
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this.onHasControlRightChange = null;
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this.onRequestControlStatusChange = null;
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this.onPermissionRequest = null;
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this.onIsFinished = null;
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this.handleArrivedPoint = null;
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this.handleWsMessage = this.handleWsMessage.bind(this);
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this.handleWsStatus = this.handleWsStatus.bind(this);
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this.handleVisibilityChange = this.handleVisibilityChange.bind(this);
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this.sendGamepad = throttle(
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this.sendGamepad.bind(this),
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50,
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{ leading: true, trailing: true }
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);
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}
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init() {
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this.unSubMessage = wsManager.onMessage(this.handleWsMessage);
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this.unSubStatus = wsManager.onStatusChange(this.handleWsStatus);
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// ========== 【集成】页面可见性监听 ==========
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document.addEventListener('visibilitychange', this.handleVisibilityChange);
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// ========== 【集成】后台保活定时 ==========
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//this.startKeepAlive();
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}
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// ========== 【集成】页面切前台重连 ==========
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handleVisibilityChange() {
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// 切后台:关闭 WS
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if (document.visibilityState === 'hidden') {
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console.log('🔌 页面切后台,关闭 WebSocket');
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//this.release();
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wsManager.close();
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this.connectedDeviceSn = null;
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this.isControlled = false;
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this.onControlStatusChange?.(false);
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}
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if (document.visibilityState === 'visible' && this.currentDevice) {
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if (!this.currentDevice?.serialNumber) return;
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console.log('✅ 页面切回前台,自动重连 WebSocket');
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setTimeout(() => {
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this.connectDevice(this.currentDevice);
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}, 500);
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}
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}
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// ========== 【集成】后台保活 ==========
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startKeepAlive() {
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this.keepAliveInterval = setInterval(() => {
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if (
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this.connectedDeviceSn &&
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this.wsStatus !== 'connected' &&
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this.currentDevice?.serialNumber
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) {
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console.log('🔄 后台保活:尝试重连 WebSocket');
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this.connectDevice(this.currentDevice);
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}
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}, 8000);
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}
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release() {
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if (this.isControlled && this.connectedDeviceSn) {
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const data = {
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platform: "web",
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type: 1
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};
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const url = `${envConfig.baseURL}/forward/device/releaseControl`;
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try {
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const blob = new Blob([JSON.stringify(data)], { type: 'application/json' });
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navigator.sendBeacon(url, blob);
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} catch (e) {
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console.error('Failed to send releaseControl beacon:', e);
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}
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}
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}
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destroy() {
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this.clearControlTimeout();
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// 清理保活
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if (this.keepAliveInterval) {
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clearInterval(this.keepAliveInterval);
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this.keepAliveInterval = null;
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}
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// 移除监听
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document.removeEventListener('visibilitychange', this.handleVisibilityChange);
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this.unSubMessage?.();
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this.unSubStatus?.();
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//this.release();
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//wsManager.close();
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this.connectedDeviceSn = null;
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}
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handleWsStatus(status) {
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this.wsStatus = status;
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this.onWsStatusChange?.(status);
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if (status === 'disconnected') {
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this.isControlled = false;
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this.onControlStatusChange?.(false);
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}
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}
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async connectDevice(device) {
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if (!device) return;
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// 保存当前设备,用于保活/重连
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this.currentDevice = device;
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if (!device.serialNumber) return;
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const sn = device.serialNumber;
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this.connectedDeviceSn = null;
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this.wsDeviceInfo = {};
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this.isControlled = false;
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this.onControlStatusChange?.(false);
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wsManager.close();
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try {
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const res = await getControlRight({
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userName: this.userInfo.username,
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sourceType: 1,
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token: this.userInfo.token,
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});
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this.hasControlRight = res?.code === 200 && res.data == true;
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this.onHasControlRightChange?.(this.hasControlRight);
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wsManager.connect(sn, this.wsUrl);
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this.connectedDeviceSn = sn;
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if (!this.hasControlRight) {
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this.messageApi.warning('其他端正在控制');
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return;
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}
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await this.getControl(sn);
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} catch (err) {
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console.error(err);
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this.messageApi.error('权限校验失败');
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}
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}
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async getControl(serialnum) {
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try {
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const res = await getJurisdiction({
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platform: 'web',
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deviceId: serialnum,
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});
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this.isControlled = res?.code === 200 && res?.data?.remoteControl === true;
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this.onControlStatusChange?.(this.isControlled);
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} catch (err) {
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console.error(err);
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this.isControlled = false;
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this.onControlStatusChange?.(false);
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}
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}
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requestControl() {
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if (this.isRequestControl) return;
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if (!this.hasControlRight) {
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this.messageApi.warning('无控制权限');
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return;
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}
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this.isRequestControl = true;
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this.onRequestControlStatusChange?.(true);
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this.messageApi.loading({
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key: 'control',
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content: '请求控制中...',
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duration: 0,
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});
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this.sendPermissionRequest(true, 'switchPermission');
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this.clearControlTimeout();
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this.controlTimeout = setTimeout(() => {
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if (!this.isRequestControl) return;
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this.isRequestControl = false;
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this.onRequestControlStatusChange?.(false);
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this.messageApi.destroy('control');
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this.messageApi.error('控制请求超时');
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this.clearControlTimeout();
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}, 20000);
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}
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clearControlTimeout() {
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if (this.controlTimeout) {
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clearTimeout(this.controlTimeout);
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this.controlTimeout = null;
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}
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}
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sendPermissionRequest(data, type) {
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wsManager.send({
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type,
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switchResult: data,
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token: this.userInfo.token,
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deviceId: type === 'switchPermission' ? this.connectedDeviceSn : this.requestDeviceId,
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userName: this.userInfo.username,
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});
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}
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handleWsMessage(msg) {
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console.log('📨 收到消息:', msg);
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switch (msg.type) {
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case 'deviceInfo': {
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const data = {};
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msg.data.forEach((item) => {
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data[item.name] = item.value;
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});
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this.wsDeviceInfo = data;
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this.onDeviceInfoUpdate?.(data);
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break;
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}
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case 'AUTH': {
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if (msg.isAuth) {
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this.getControl(this.connectedDeviceSn);
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}
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break;
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}
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case 'switchResult': {
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this.clearControlTimeout();
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this.isRequestControl = false;
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this.onRequestControlStatusChange?.(false);
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if (msg.success === false || msg?.respond?.switchResult === false) {
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this.isControlled = false;
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this.onControlStatusChange?.(false);
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this.messageApi.error({ key: 'control', content: msg.message || '控制失败' });
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return;
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}
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this.isControlled = true;
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this.onControlStatusChange?.(true);
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this.messageApi.success({ key: 'control', content: '控制成功' });
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break;
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}
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case "device_task_change": {
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if (msg.deviceId != this.connectedDeviceSn) return;
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this.onIsFinished?.(true);
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console.log('🔌 控制结果任务变更,', msg);
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}
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//完成点
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case "device_task_arrive_point": {
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if (msg.deviceId != this.connectedDeviceSn) return;
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this.handleArrivedPoint?.(msg.entity);
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console.log('🔌 到达完成点,', msg);
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}
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case 'switchPermission': {
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const platform = (msg.platform || '').toLowerCase();
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if (!platform || platform === 'null') return;
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this.requestDeviceId = msg.deviceId;
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this.onPermissionRequest?.({
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title: '权限请求',
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content: `${msg.platform} 请求控制设备`,
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});
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break;
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}
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case 'detectionReport':
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if (msg.data?.deviceId !== this.connectedDeviceSn) return;
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const { isSecure, obstacle } = msg.data;
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if (isSecure) return;
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const type = obstacle?.type;
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const distance = (obstacle?.distance || 0).toFixed(2);
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const types = { 0: '未知', 1: '人', 2: '车辆', 3: '围栏', 4: '坑洞', 5: '草丛' };
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this.messageApi.warning({
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key: 'obstacle-warning',
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content: `检测到 ${types[type] ?? '未知物'},距离 ${distance}m`,
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duration: 3,
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});
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break;
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default:
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break;
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}
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}
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sendGamepad(state) {
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if (!this.isControlled || !this.connectedDeviceSn) return;
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wsManager.send({
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type: 'remoteControl',
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remoteData: state,
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token: this.userInfo.token,
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userName: this.userInfo.username,
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});
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}
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}
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