211 lines
8.3 KiB
Dart
211 lines
8.3 KiB
Dart
import 'dart:async';
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import 'dart:convert';
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import 'package:flutter/cupertino.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:get_it/get_it.dart';
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import 'package:maibu_satabot_v2/core/consts/tcp_consts.dart';
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import 'package:maibu_satabot_v2/core/domain/entities/user_entity.dart';
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import 'package:maibu_satabot_v2/core/network/net_message_dispatcher.dart';
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import '../../../../core/app/app_user_cubit.dart';
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import '../../../../core/infrastructure/logging/sentry_logger_impl.dart';
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import '../../../../core/logging/i_logger_service.dart';
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import '../../../../core/network/tcp/tcp_client.dart';
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import '../../../../core/storage/user_storage.dart';
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import '../../../devices/domain/usecases/get_user_device_usecase.dart';
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import '../../../devices/domain/usecases/switch_device_usecase.dart';
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import '../../../devices/presentation/bloc/devices_cubit.dart';
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import '../../../devices/presentation/bloc/device_status_bloc.dart';
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import '../../../devices/presentation/bloc/device_status_event.dart';
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import '../../../devices/presentation/bloc/devices_state.dart';
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import '../../data/datasources/auth_tcp_datasource.dart';
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import '../../data/datasources/impl/auth_tcp_datasource_impl.dart';
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import 'auth_state.dart';
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/// emit做的事情:
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/// 1.修改状态标志:通过改变类的类型(从 Initial 变成 Authenticated)
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/// 2.携带数据:把 user 对象塞进了状态里,让外部能拿到
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/// 3.发送通知:自动触发监听(如 GoRouter 的刷新)。
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class AuthCubit extends Cubit<AuthState> {
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final UserStorage storage;
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final TcpClient tcp;
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final AppUserCubit appCubit;
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final NetMessageDispatcher dispatcher;
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final AuthTcpDatasource _authTcpDatasource;
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final ILoggerService _logger = GetIt.I<ILoggerService>();
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StreamSubscription? _kickOutSub; // 新增:用于管理监听生命周期
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AuthCubit(this.storage, this.tcp, this.appCubit, this.dispatcher, this._authTcpDatasource) : super(AuthInitial()) {
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// Cubit 一启动就开始监听 TCP 的“自动逻辑”
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_listenToAuthResponse();
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}
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/// App 启动时检查本地缓存
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Future<void> appStarted() async {
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final logger = GetIt.I<ILoggerService>() as SentryLoggerImpl;
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// print("App 启动时检查本地缓存");
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final user = await storage.getUser();
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logger.logWithLevel(
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'启动时检查本地缓存',
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level: 'INFO',
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data: {'user': user, 'data': user}
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);
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if (user != null) {
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await tcp.connect(host: TCPConsts.TCP_IP, port: TCPConsts.TCP_PORT);
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// await _authTcpDatasource.sendAuthPacket();//包括发送认证包和获取列表和切换函数
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tcp.startHeartbeat(interval: const Duration(seconds: 4));
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// 2. 同步全局 App 状态
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appCubit.setAuth(user);
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// 3. 进入已登录状态
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emit(AuthAuthenticated(user));
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} else {
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// print("App 启动时检查本地缓存user=null) ");
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emit(AuthUnauthenticated());
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}
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}
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/// 当 HTTP 登录/注册成功后调用
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Future<void> loginSuccess(UserEntity user) async {
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// 🔥 关键修复:先立即更新状态,触发 GoRouter redirect
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appCubit.setAuth(user);
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emit(AuthAuthenticated(user));
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// 然后异步执行其他操作(使用 unawaited 避免阻塞)
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_performPostLoginTasks(user);
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}
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/// 登录后后台任务(不阻塞主流程)
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Future<void> _performPostLoginTasks(UserEntity user) async {
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try {
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await storage.saveUser(user);
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await tcp.connect(host: TCPConsts.TCP_IP, port: TCPConsts.TCP_PORT);
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// await _authTcpDatasource.sendAuthPacket();
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// tcp.startHeartbeat(interval: const Duration(seconds: 4));
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} catch (e) {
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_logger.logWithLevel('[AUTH] 登录后任务失败: $e', level: 'ERROR');
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// 不影响已登录状态,只是记录错误
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}
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}
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/// 退出登录 (主动或被动)
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Future<void> logout() async {
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//print("退出登录");
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// 🔥 关键修复:在断开TCP前,先清空所有业务状态,避免重连触发旧数据
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_clearAllBusinessState();
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await storage.deleteUser();
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tcp.disconnect();
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appCubit.clearAuth();
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emit(AuthUnauthenticated());
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}
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/// 🔥 新增:清空所有业务状态,防止数据泄露到新账户
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void _clearAllBusinessState() {
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try {
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final devicesCubit = GetIt.I<DevicesCubit>();
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final deviceStatusBloc = GetIt.I<DeviceStatusBloc>();
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// 1. 清空设备列表和选中设备
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devicesCubit.emit(const DevicesState());
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debugPrint('✅ [AUTH] 已清空 DevicesCubit 状态');
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_logger.logWithLevel('✅ [AUTH] 已清空 DevicesCubit 状态');
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// 2. 清空设备实时状态
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deviceStatusBloc.add(DeviceStatusReset());
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debugPrint('✅ [AUTH] 已重置 DeviceStatusBloc 状态');
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_logger.logWithLevel('✅ [AUTH] 已重置 DeviceStatusBloc 状态');
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debugPrint('✅ [AUTH] 所有业务状态已清空');
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_logger.logWithLevel('✅ [AUTH] 所有业务状态已清空');
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} catch (e) {
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debugPrint('❌ [AUTH] 清空业务状态失败: $e');
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_logger.logWithLevel('❌ [AUTH] 清空业务状态失败: $e', level: 'ERROR');
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}
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}
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/// TCP 指令监听
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// void _listenToAuthResponse() {
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// print('>>> [AUTH] begin指令监听: ');
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// _kickOutSub?.cancel(); // 防止重复监听
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//
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// // 假设 0x12 是踢下线或多设备登录提醒
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// _kickOutSub = dispatcher.onJsonMessage(0x12).listen((json) {
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// // 如果后端发来指令确认需要退出
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// print('>>> [AUTH] 收到 0x12: $json');
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// // logout();
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// final respond = json['respond'] ?? '';
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// if (respond == 'have_logged_in') {
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// logout(); // ✅ 只有特定消息才退出
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// }
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// });
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// }
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/// TCP 指令监听
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void _listenToAuthResponse() {
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_logger.logWithLevel('[AUTH] 监听 TCP 0x12 指令...', level: 'DEBUG');
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_kickOutSub?.cancel(); // 防止重复监听
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// 直接监听原始数据包,自己处理 JSON 解析(去掉 CRC 字节)
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_kickOutSub = dispatcher.onCommand(0x12).listen((packet) {
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_logger.logWithLevel('[AUTH] 获取原始包:$packet', level: 'DEBUG');
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_logger.logWithLevel('>>> [AUTH] 收到 0x12 原始包,payload 长度=${packet.payload.length}, 内容=${packet.payload}', level: 'DEBUG');
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try {
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// 🔥 关键:手动去掉最后 2 个 CRC 字节
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String jsonString;
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if (packet.payload.length > 2) {
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jsonString = utf8.decode(packet.payload.sublist(0, packet.payload.length - 2));
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} else {
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jsonString = utf8.decode(packet.payload);
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}
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_logger.logWithLevel('[AUTH] 获取 JSON: $jsonString', level: 'DEBUG');
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final jsonMap = jsonDecode(jsonString);
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_logger.logWithLevel('[AUTH] 获取 JSON Map: $jsonMap', level: 'DEBUG');
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final respond = jsonMap['respond'] ?? '';
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if (respond == 'have_logged_in') {
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_logger.logWithLevel('[AUTH] ⚠️ 检测到异地登录 (respond=have_logged_in),开始退出...', level: 'WARN');
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logout();
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} else {
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_logger.logWithLevel('[AUTH] ⚠️ 检测到异地登录 (respond=$respond),开始退出...', level: 'WARN');
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}
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} catch (e) {
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_logger.logWithLevel('[AUTH] ❌ JSON 解析失败:$e', level: 'ERROR');
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}
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});
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_logger.logWithLevel('[AUTH] 监听 TCP 0x12 指令...', level: 'DEBUG');
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}
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@override
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Future<void> close() {
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_kickOutSub?.cancel(); // 销毁 Cubit 时关闭监听
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return super.close();
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}
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/// 🔥 息屏/后台后恢复到前台时的重连方法
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Future<void> reconnectAfterResume() async {
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_logger.logWithLevel('[AUTH] 检测到应用恢复到前台,检查 TCP 连接状态...', level: 'DEBUG');
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// 如果 TCP 未连接,则执行重连
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if (!tcp.isConnected) {
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_logger.logWithLevel('[AUTH] TCP 未连接,开始重连...',
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level: 'DEBUG');
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try {
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await tcp.connect(host: TCPConsts.TCP_IP, port: TCPConsts.TCP_PORT);
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tcp.startHeartbeat(interval: const Duration(seconds: 4));
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_logger.logWithLevel('[AUTH] TCP 重连成功!', level: 'DEBUG');
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} catch (e) {
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_logger.logWithLevel('[AUTH] TCP 重连失败:$e', level: 'ERROR');
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}
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} else {
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_logger.logWithLevel('[AUTH] TCP 已连接,无需重连', level: 'DEBUG');
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// 可选:发送一个心跳包确认连接有效
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tcp.sendHeartbeat();
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}
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}
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}
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